Ways in which technologies may bring different type of leisure experiences to a larger audience
Technology Based Entertainment and Leisure (34)
Find narratives by ethical themes or by technologies.
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- 15 min
- The App Solutions
Overview of recommender systems, which are information filtering algorithms design to suggest content or products to a particular user.
- The App Solutions
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- 15 min
- The App Solutions
5 types of recommender systems and their impact on customer experience
Overview of recommender systems, which are information filtering algorithms design to suggest content or products to a particular user.
How do information filtering algorithms work and learn? Are some types of recommender systems more generally ethical than others?
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- 4 min
- Kinolab
- 2020
In this imagined future, citizens interact with the world and with each other through brain-computer interface devices which augment reality in ways such as sending each other visual messages or changing one’s appearance at a moment’s notice. Additionally, with this device, everyone can automatically see a “ranking” of other people, in which Alphas or As are the best and Epsilons or Es are the worst. With all of these features of the devices, privacy in its many forms is all but outlawed in this society.
- Kinolab
- 2020
Augmented Communication and a Post-Privacy Era
In this imagined future, citizens interact with the world and with each other through brain-computer interface devices which augment reality in ways such as sending each other visual messages or changing one’s appearance at a moment’s notice. Additionally, with this device, everyone can automatically see a “ranking” of other people, in which Alphas or As are the best and Epsilons or Es are the worst. With all of these features of the devices, privacy in its many forms is all but outlawed in this society.
How can brain-computer interfaces work together with virtual reality to enable us to share images, styles, and other information to our friends more seamlessly? What if humans could also implement VR into our communications? Would that improve interactions? How could deception sneak into this system? How do social media quantifications, such as a number of likes or followers, act as a sort of preliminary “ranking” for a person, and how does this affect people’s opportunities? Have social media and other digital media platforms conditioned society to see a lack of privacy as the norm, and conversely privacy as a sort of vice? How should we continue to value privacy in the age of social media monopolies?
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- 5 min
- Premium Beat
- 2020
This blog post explores what a combination of deepfake and computer generated images (CGI) technologies might mean to film makers.
- Premium Beat
- 2020
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- 5 min
- Premium Beat
- 2020
Is Deepfake Technology the Future of the Film Industry?
This blog post explores what a combination of deepfake and computer generated images (CGI) technologies might mean to film makers.
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- American Psychological Association
- 2020
- American Psychological Association
- 2020
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- The American Journal of Psychiatry
- 2017
- The American Journal of Psychiatry
- 2017