Digital Addiction (18)

Real-world alienation through gaming, mobile devices and virtual reality.

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Find narratives by ethical themes or by technologies.

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Themes
  • Privacy
  • Accountability
  • Transparency and Explainability
  • Human Control of Technology
  • Professional Responsibility
  • Promotion of Human Values
  • Fairness and Non-discrimination
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Technologies
  • AI
  • Big Data
  • Bioinformatics
  • Blockchain
  • Immersive Technology
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Additional Filters:
  • Media Type
  • Availability
  • Year
    • 1916 - 1966
    • 1968 - 2018
    • 2019 - 2069
  • Duration
  • 6 min
  • Wired
  • 2019
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The Toxic Potential of YouTube’s Feedback Loop

Spreading of harmful content through Youtube’s AI recommendation engine algorithm. AI helps create filter bubbles and echo chambers. Limited user agency to be exposed to certain content.

  • Wired
  • 2019
  • 14 min
  • Kinolab
  • 2019
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Omnipresent Technology and Altering Reality

In an imagined future of London, citizens all across the globe are connected to the Feed, a device and network accessed constantly through a brain-computer interface. Tom is a member of the Hatfield family, the owner of the tech monopoly which created this technology. The Feed allows people to alter their perception of reality, whether this means changing the appearance of people and places or playing music over any environmental noise.

  • Kinolab
  • 2019
  • 3 min
  • Kinolab
  • 2014
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Infidelity and Social Networks

Donald and Helen, a married couple, are both dissatisfied with their marriage, particularly in their sexual relationship, and so unwilling to communicate with each other that they both want to cheat on each other. The technology in this clip are the websites on which they both succumb to the temptation of an affair.

  • Kinolab
  • 2014
  • 2 min
  • Kinolab
  • 2014
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Social Networks and Societal Norms

Allison’s unhealthy eating habits are reinforced with comments she receives online to the point where she refuses to eat with her family and follows online advice on how to resist hunger. The technology in this clip is the online forum which has the goal of perpetuating and starting unhealthy eating habits.

  • Kinolab
  • 2014
  • 14 min
  • Kinolab
  • 2014
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Interaction Records and Privacy from Parents

Brandy and Tim are two teens who attempt to live normal lives through interacting with their peers through social media platforms. For Brandy, this means using a secret Tumblr account to express herself, since her mother has passwords to all her other accounts and is able to constantly collect data from her daughter’s devices. Tim finds similar comfort in chatting with anonymous friends in an online game chat room. Tim and Brandy’s developing relationship is threatened once both of their parents overstep and violate their children’s privacy and trust.

  • Kinolab
  • 2014
  • 5 min
  • Kinolab
  • 2013
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Removed from Reality

Actress Robin Wright plays a fictionalized version of herself who traverses through both the real world and the mixed reality of Abrahama city in this narrative. As Miramount Studio animator Dylan explains to her, the rules of the mixed reality allow people to appear as an avatar which they please, editing their human features into more imaginative ones. With this capability, many people choose to remain in the mixed reality permanently, leaving the real world in a grim stupor.

  • Kinolab
  • 2013
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