Bioinformatics (86)

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Find narratives by ethical themes or by technologies.

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Themes
  • Privacy
  • Accountability
  • Transparency and Explainability
  • Human Control of Technology
  • Professional Responsibility
  • Promotion of Human Values
  • Fairness and Non-discrimination
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Technologies
  • AI
  • Big Data
  • Bioinformatics
  • Blockchain
  • Immersive Technology
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  • Media Type
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  • Year
    • 1916 - 1966
    • 1968 - 2018
    • 2019 - 2069
  • Duration
  • 4 min
  • Kinolab
  • 1995
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Identity Through Memory and Data

In this world, a human consciousness (“ghost”) can inhabit an artificial body (“shell”), thus at once becoming edited humans in a somewhat robotic body. Major, a security officer, sees how a garbage man is sad to know that his ghost has been hacked and filled with false memories of a family, and dives to set up her own reflections with self-identity developed later in the film, especially as she starts to believe that she may be entirely a cyborg with no knowledge of such an existence. Essentially, because the human body has become so thoroughly and regularly augmented with cybernetic parts and even computer brains, defining a real “human” becomes harder and harder.

  • Kinolab
  • 1995
  • 15 min
  • Kinolab
  • 1993
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Technological Revival of the Past

Dinosaurs are an extinct species that are revived and brought into the modern day in Jurassic Park. This is accomplished through a cloning process involving extracting dinosaur DNA from mosquitos preserved in amber, and using computational genomics to create replicants with certain properties, such as breeding only female dinosaurs. Three scientists are sent to audit the park, and all three find problems inherent with the use of technology in attempts to control life itself. Eventually, the park’s founder, John Hammond, admits that his idea to create entertainment out of this dangerous technological revival was a failure, which is seen in action during the subsequent dinosaur attack.

  • Kinolab
  • 1993
  • 14 min
  • Kinolab
  • 1973
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Technology and Educational Inequalities

On a faraway planet, kidnapped humans under the name of Oms live as an inferior race to the Draggs, giant blue aliens that either keep the Oms as pets or banish them to the wilds to be consumed by extraterrestrial monsters. One of these Oms, Terr, is the pet of Tiwa, and begins to acquire an education through a malfunction of Tiwa’s brain-computer interface, which beams knowledge directly into her head. Terr eventually uses this cutting edge technology to which Oms do not usually have access to spread knowledge to other Oms and begin a revolt.

  • Kinolab
  • 1973
  • 7 min
  • Kinolab
  • 2008
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Selling Digitized Memories

Under threat of eviction, Luz must find a quick way to make some money to pay rent. Thankfully, through the company TruNode, she can digitize her memories and sell them on the internet for anyone who may wish to access and stream them. While this seems convenient, the downsides are shown when the repository of her memories are used to help ruthless drone pilot Rudy Ramirez hunt down an innocent laborer who is a supposedly dangerous criminal. After Luz reveals this means of making money to Memo, the aforementioned innocent laborer, he is less than enthused with the system.

  • Kinolab
  • 2008
  • 51 min
  • TechCrunch
  • 2020
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Artificial Intelligence and Disability

In this podcast, several disability experts discuss the evolving relationship between disabled people, society, and technology. The main point of discussion is the difference between the medical and societal models of disability, and how the medical lens tends to spur technologies with an individual focus on remedying disability, whereas the societal lens could spur technologies that lead to a more accessible world. Artificial Intelligence and machine learning is labelled as inherently “normative” since it is trained on data that comes from a biased society, and therefore is less likely to work in favor of a social group as varied as disabled people. There is a clear need for institutional change in the technology industry to address these problems.

  • TechCrunch
  • 2020
  • 16 min
  • Kinolab
  • 2004
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Digital Memory Erasure and Brain Mapping

Joel Barish recently broke up with Clementine, his girlfriend of two years, in a brutal argument. After discovering that she has used a procedure known as Lacuna to erase him from her memories, Joel decides to undergo the same procedure to forget that he ever knew Clementine. The procedure uses a brain-computer interface to map the areas of Joel’s brain that are active whenever he has a memory of Clementine, first when he is awake and using associated objects to perform active recall and then when he is asleep and subconsciously remembering her. Despite Joel’s eventual regrets and desperate attempts to remember Clementine, the procedure is successful, and he forgets her. However, Joel and Clementine reunite in the real world after their respective procedures, and as they have a fresh start, they end up listening to Clementine’s tape from before the procedure where she dissects all of the flaws of Joel and their relationship.

  • Kinolab
  • 2004
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