Augmented Reality (14)

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Find narratives by ethical themes or by technologies.

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Themes
  • Privacy
  • Accountability
  • Transparency and Explainability
  • Human Control of Technology
  • Professional Responsibility
  • Promotion of Human Values
  • Fairness and Non-discrimination
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Technologies
  • AI
  • Big Data
  • Bioinformatics
  • Blockchain
  • Immersive Technology
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  • Media Type
  • Availability
  • Year
    • 1916 - 1966
    • 1968 - 2018
    • 2019 - 2069
  • Duration
  • 11 min
  • Kinolab
  • 2013
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Politics and Digital Mouthpieces

A CGI bear named Waldo is created using computer technology which sees the facial expressions of a comedian and renders it in real-time onto a screen. He is able to insult politicians with little retribution perhaps in part because he does not appear human. This power is harnessed by executives to put up Waldo as a candidate in a political race, where he is able to take part in a debate with real people and does not seem beholden to the same standards. Eventually, Waldo’s “driver” Jamie reveals his own identity, but Waldo continues on as a figure through embodying the voice of another worker in the company.

  • Kinolab
  • 2013
  • 8 min
  • Kinolab
  • 2016
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Lacie Part I: Translating Online Interactions and Social Quantification

In a world in which social media is constantly visible, and in which the averaged five star rating for each person based on every single one of their interactions with others are displayed, Lacie tries to move into the higher echelons of society. She does this by consistently keeping up saccharine appearances in real life and on her social media feed because everyone is constantly connected to this technology. Once she is spurred to up her rating, Lacie gets an invite to a high-profile wedding. However, after a few unfortunate events leave her seeming less desirable to others, thus lowering her rating, she finds her world far less accessible and kind. For further reading and real-life connections, see the narrative “Inside China’s Vast New Experiment in Social Ranking.”

  • Kinolab
  • 2016
  • 16 min
  • Kinolab
  • 2016
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Lacie Part II: Everyday Influencers and “Keep Instagram Casual”

In a world in which social media is constantly visible, and in which the averaged five star rating for each person based on every single one of their interactions with others are displayed, Lacie tries to move into the higher echelons of society. She does this by consistently keeping up saccharine appearances in real life and on her social media feed because everyone is constantly connected to this technology. En route to an important wedding, she loses several points in her rating, yet still finds solace with a truck driver who offers her a ride. After releasing her true emotions at the wedding (from which she was ultimately disinvited for her low score), she is jailed and continues the release of her pent-up emotions. For further reading and real-life connections, see the narrative “Inside China’s Vast New Experiment in Social Ranking.”

  • Kinolab
  • 2016
  • 12 min
  • Kinolab
  • 2016
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Personalized and Occupational Dangers of Digital Realities

Cooper, a world traveller whose father recently died of Alzheimer’s disease, is payed to play-test a virtual reality game in which a brain-computer interface will be inserted through his neck in order to place his consciousness into a horror scenario in which he is plagued by his deepest fears. After several terrifying vignettes, he begins to lose all of his memories, mirroring his ultimate concern of succumbing to Alzheimer’s like his father and continuing to ignore or forget his mother. After this, he appears to be rescued by the game’s managers, but the truth of his real-life situation is later revealed to be far more gruesome.

  • Kinolab
  • 2016
  • 15 min
  • Kinolab
  • 2016
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The Militarization of the Digital Alteration of Reality

CW: Violence and Genocide
Stripe is a soldier in a generic war who, like all of his other fellow soldiers, is connected to a brain-computer interface known as a MASS implant that provides him with information about targets and missions. The supposed goal of the fighting is to “protect” citizens from roaches, the disturbing humanoid monsters which Stripe hunts and kills within the cabin. Directly after Stripe is hit with a digital device held by one of the roaches, he watches his squadmate kill a “roach” that Stripe perceived as a human. Ultimately, one of the roaches and the military psychologist Arquette explain exactly how the MASS implants alter the soldiers’ perceptions of their surroundings and their targets.
 

  • Kinolab
  • 2016
  • 6 min
  • Kinolab
  • 2017
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Digitally Immortal Vessels and Eternity

After his wife Carrie dies, Jack originally has her consciousness uploaded to his own brain as code. Once this solution is deemed unworkable, he has the coding of her consciousness transferred into a digital monkey toy which is gifted to their son Parker so that Carrie can continue to spend time with him. However, Carrie can only communicate in a binary manner, having access to only 2 phrases to express happiness or unhappiness.

  • Kinolab
  • 2017
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