Human Control of Technology (68)

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Find narratives by ethical themes or by technologies.

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Themes
  • Privacy
  • Accountability
  • Transparency and Explainability
  • Human Control of Technology
  • Professional Responsibility
  • Promotion of Human Values
  • Fairness and Non-discrimination
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Technologies
  • AI
  • Big Data
  • Bioinformatics
  • Blockchain
  • Immersive Technology
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  • Media Type
  • Availability
  • Year
    • 1916 - 1966
    • 1968 - 2018
    • 2019 - 2069
  • Duration
  • 4 min
  • Kinolab
  • 1982
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Artificial Intelligence as Servants to Humans

Flynn codes a digital avatar, Clu, in an attempt to hack into the mainframe of ENCOM. However, when Flynn fails to get Clu past the virtual, video-game-like defenses, Clu is captured and violently interrogated by a mysterious figure in the virtual world.

  • Kinolab
  • 1982
  • 8 min
  • Kinolab
  • 1982
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Digital Hegemony in the Real and Virtual Worlds

Main Control Program, an Artificial Intelligence presence, has self-developed beyond the imagination of its creators and sets its sights on hacking global governments, including the pentagon. It believes that with its growing intelligence, it can rule better than any human can, and forces the hand of Dillinger, a human, to help move its hacking beyond corporations. Meanwhile, a team of hackers attempt to break into the mainframe of this system. When the rebel hacker Flynn attempts to hack into the mainframe of the MCP, he is drawn into the digital world of the computer which is under the dominion of the MCP. Sark, one of the digital beings who serves the MCP, is tasked with killing Flynn.

  • Kinolab
  • 1982
  • 14 min
  • Kinolab
  • 2014
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Liberty, Autonomy, and Desires of Humanoid Robots

Caleb, a programmer in a large company, is invited by his boss Nathan to test a robot named Ava. During one session of the Turing Test, Ava fearfully interrogates Caleb on what her fate will be if she is deemed not capable or human enough by the results of the test. Caleb struggles to deliver the honest answer, especially given that Ava displays attachment toward him, a sentiment which he returns. After Caleb discovers that Nathan wants to essentially kill Ava, he loops her in to his escape plan, offering her freedom and a chance to live a human life. Once Nathan is killed, Ava goes to his robotics repository and bestows a new physical, humanlike appearance upon herself. She then permanently traps Caleb, the only remaining person who knows she is an android, in Nathan’s compound before escaping to live a human life in the real world.

  • Kinolab
  • 2014
  • 12 min
  • Kinolab
  • 1968
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HAL Part II: Vengeful AI, Digital Murder, and System Failures

See HAL Part I for further context. In this narrative, astronauts Dave and Frank begin to suspect that the AI which runs their ship, HAL, is malfunctioning and must be shut down. While they try to hide this conversation from HAL, he becomes aware of their plan anyway and attempts to protect himself so that the Discovery mission in space is not jeopardized. He does so by causing chaos on the ship, leveraging his connections to an internet of things to place the crew in danger. Eventually, Dave proceeds with his plan to shut HAL down, despite HAL’s protestations and desire to stay alive.

  • Kinolab
  • 1968
  • 6 min
  • Kinolab
  • 2017
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Virtual Vindictiveness and Simulated Clones Part I: Daly and Walton

Robert Daly is a programmer at the company Callister, which developed the immersive virtual reality game Infinity and its community for the entertainment of users. Daly is typically seen in the shadow of the co-founder of the company, the charismatic James Walton. Unbeknownst to anyone else, Daly possesses a personal modification of the Infinity game program, where he is able to upload sentient digital clones of his co-workers to take out his frustrations upon, as he does with Walton in this narrative.

  • Kinolab
  • 2017
  • 7 min
  • Kinolab
  • 1968
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HAL Part I: AI Camaraderie and Conversation

Dr. Dave Bowman and Dr. Frank Poole are two astronauts on the mission Discovery to Jupiter. They are joined by HAL, an artificial intelligence machine named after the most recent iteration of his model, the HAL 9000 computer. HAL is seen as just another member of the crew based upon his ability to carry conversations with the other astronauts and his responsibilities for keeping the crew safe.

  • Kinolab
  • 1968
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